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[Q&A] Tree of Savior Development by 4Gamer
#1
This is the discussion topic for G-STAR 2014 Tree of Savior Development Interview by 4Gamer

4Gamer.net did an interview on Tree of Savior Development and was published yesterday. 

Excerpt
In the G-Star 2014 event held in Pusan, 4Gamer (4G) got a chance to talk with IMC Games about their highly anticipated game “Tree of Savior”. This article will try to cover about the different aspects of the game as told by producer and director Kim Se-Young and imcGAMES representative Kim Hakkyu, from the 80 classes that make up the game to what the game aims to accomplish in the future.

We are extremely thankful to the translation contributors mainly TheDirtyDeal, Onix in the forum and Japan TOS for their work on these translations.

Source
TreeofSaviorGame.com is not the official Tree of Savior website. 
Everything we (Moderator & Admin) say is subject to change without prior notice from the imcGAMES developers.
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#2
I think I got the main points by reading the romaji conversion from Google Translator, if you watch Anime in a regular basis it's easier to understand than the auto translation.
Only new things are a little intro to the lore, this "Mamiro" class (a triton that can make jump attacks(Dragoon rip off haha)) and Nexon as the Japanese publisher (not confirmed, but most likely to happen).

The part about the new class in romaji, Otaku users should be able to understand.
"`Māmiro' wa, gyojin to iu settei de,-gyo no atama o kaburu to sutētasu ga agaru kurasu desu. Kinkyori no senshina no desu ga, hanareta tokoro kara tobikonde kōgeki o okonau koto mo dekimasu. Sono bun risuku mo arimasu ga."
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#3
I was reading it earlier, so I can at least summarize some stuff. Regarding some of the classes.

Murmillo-Short range melee class. When you put on your helmet your stats get buffed. Although it's a short range fighting class, you can launch yourself at enemies (as seen in the video), but it apparently has some dangers associated with it.

Linker-Linked monsters share damage, but linked party members will also share buffs and heals (didn't know and thought that was cool)

Shinobi-apparently has some kind of doppleganger skill, but he didn't really go into much detail about the class.

Corsair-it seems that it may be possible to bury treasure and plant a pirate flag?

Pied Piper-According to them, pied piper doesn't really have much in the way of offensive skills. You can play a flute to control the monsters more or less. Oh, also PP is archer tree class.

Paladin-described as a battle healer (or at least that's what I got out of it). The skill shown in the video prevents monsters from coming into the circle, but players inside can attack the monsters.

Apparently the Japanese pronunciation for Dievdirbys is something like Tieltorbi (ティルトルビー)

Again, they wouldn't give any kind of a time table for CBT to release, though apparently they are pretty much ready to go with the CBT. Also it's looking like Nexon will be the publisher for ToS in Japan as well.
In regards to balance he said that the classes all have so many different roles that he's not too worried about one class completely overshadowing the others and being picked more often because of its strength. They're currently not looking to add any more classes since they want to focus on ensuring the 80 already in the game work properly and all that jazz. Also, it seemed that he wouldn't necessarily be opposed to community feedback for balance issues should they arise.

I can attempt a full translation when I get up, since it's a little late at night to try that right now.
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#4
Haha, you beat me to writing those up Johnathan XD

Some additional comments:
- Pied piper: Controlling monsters include making them follow you (like in the trailer) and also to make them attack. It's also an archer class.
- Corsair: It's a pirate leader. If they start a party, all party members become pirates. ARRRRRRRR!!
- Paladin: Yes, it's a battle healer, which makes me think it's a healer class.
- Shinobi: You can split into multiple persons and attack simultaneously. Not exactly sure the mechanics on this.
- Thaumaturge: We know this class can increase/decrease size of body parts. Hand=ATK. Head=INT. You can make enemies smaller to help with leveling, so it's a very useful class. At the moment, you can do this to bosses too, but they plan to put in limits. You can increase a monster's size repeatedly until they explode.
- Centurion: Party members can break out of formation at any time. You can move party members to different parts (cells) of the formation by double clicking on it.
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#5
Aren't you guys just super awesome? These guys deserves a massive rep+.
TreeofSaviorGame.com is not the official Tree of Savior website. 
Everything we (Moderator & Admin) say is subject to change without prior notice from the imcGAMES developers.
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#6
If it has a doppelganger effect, shinobi that is... Is maybe that one class that was translated as Doppelsodner... is that the Shinobi?
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#7
No, Shinobi is another class. Doppelsöldner is by definition a front-line fighter that is supplied with crossbows, so I imagine it would be either a swordsman or archer class that can use crossbows. Not sure which way they will go.
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#8
Thanks so much for the translations guys, +1 for both of you. I bet the pied piper will also have some pretty awesome buffs and debuffs since it will lack in offense.
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#9
Thank you for the translations! I am kind of excited for the JP version now!
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#10
Glad to help. Let me know if there's anything in JP that needs translating. Can't guarantee it's 100% correct, but I'll try my best.

I'm looking forward to JP version too if Nexon JP hosts it and international beta isn't available yet (and there's no IP block).
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