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Part 3 - Tos review by CBT players Mana and Mir
#1
Tos review by CBT players Mana and Mir - part 3
İmage
(Mir's Equipment)

What do you think of the quests?

Mir: I think it is pretty balanced. Not too many, not too little. You don't just have to do the quests you can break it up with hunting. As least up until lvl 50 you can solo but it would be so much easier in a party. The orange flag quests are related to the story to ToS and have to be done. The blue flag quests can be skipped. I did them all orange and blue.

Mana: I was doing as many as I could figure out but I leveled up too quickly (probably because of exp events) that the next 2 maps were far too easy. I would overkill everything on the 1st floor of the dungeon. I skipped most the blue flags and explored the map till I got lost. I had to backtrack to find the orange flags I had missed.

What can you tell us about party play?

Mir: I'm not sure how much we have to say on this.

Mana: Actually I never did it. I never had any need too. There was only 3000 players spread over 20 odd channels in the first 2 days so we didn't see many other players around. I played on channel 13

Mir: I played on channel 20 on purpose so I wouldn't be near archers. The servers kept going down every time we played near them. They fixed that quickly but I didn't join a party till the 3rd day.




Mir: If you make a party from the very beginning you would level up so quickly. It was really convenient. I never made the party myself but I joined when asked and we went hunting or on a quest. It felt like we leveled up so much quicker in a party than not. It's hard to say. I was not sure how exp was distributed within the party. There were exp events going on so there were other times we leveled up quickly. there weren't any bosses or quests where we absolutely had to party but it was interesting doing them together. It seems like one of those things we really couldn't get the real feel of though.




Mana:  When you click on a character it gives you a menu. Things like trade, party, message. When I was trying to sell equipment I kept clicking om people running past in the background. Accidentally asking them to party. I hope that gets fixed.

What did you think of enchanting items?

Mir: Enchanting was expensive. Especially to +4 on accessories. I wasn't really a huge jump in abilities so didn't seem worth it. We bought ours at the market. Since we weren't top players we could get them easier and cheaper.

Did you get any Boss cards?

Mana: No, I had no idea about this at the time.
Mir: Yes, I got about 5. They are a rare drop from defeating bosses. But first you have to get the album for collecting cards from a chest (you need to find the correct level key to open the chest). I didn't know much about them at the time either so I'm not sure what to do with them other than collect them.
İmage

What are the Gems for?

İmage
Mir: Put them in equipment and there are various options to improve them. like Strength, dexterity, defense etc.

Is there anything else that surprised or interested you?

Mana: Shiny's! The mob's that glow drop a treasure trove of silver and items. I found 3 but the game crashed on the 3rd one while the silver piled out.

Mir: I found 4. I think they were part of an event.





Mir: I found a hidden map in the 1st dungeon. That was interesting. The mobs were all level 113 - 114! Way to high for me. I almost didn't notice till I saw I was only doing 1 point damage.

İmage

Mana: Haha~ The main part of that dungeon was only about lvl 20! It was a very buggy area. trying to stand in the right place to turn them valves.

Mir: The ranking system was quite interesting you could see how far others where in different areas of the game. maps, quests items and such.

İmage





Mana: You can strengthen your skills at your classes master.

İmage

Mir: Although it's not part of the game I was quite interesting to note the player base. Out of the 3000 players most of them seemed to be first gen players of Ragnarok Online. That would put most of them in their 30's where as I think ToS is planned to have an ALL rating.

What is your overall opinion of the game?

Mir: It was fun. Great! Excellent! I can't wait to play again!

Mana: As someone not that familiar with MMO's I really enjoyed it. We are grateful to have had the opportunity to be part of the first CBT. I'm look forward to playing again.

_________________________
And that's it from us. I hope you enjoyed reading our thought's and opinions.
Let's meet again when Tree of Savior goes live  Onion LOL

If you have any questions we will keep trying to answer them.

Edit: I just been asked about out opinion on cooldowns. I'll be sure to update later
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#2
nice interview thanks <3
İmage
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#3
Very good job you guys :3 We all learned a bit from this. +1
 
İmage 
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#4
About the boss cards, a class called Sorcerer which does not debut in the first CBT can use to summon the corresponding boss as their companion ~ They can mount on the boss they summon or they can even order the boss to attack ~

Here is the video with eng-sub that tells about Sorcerer ~



İmage
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#5
Honestly, I'm actually kind of hoping that the difficulty for boss monsters would be raised by a little bit. Not too much that will make you completely rage, but enough where some form of strategy can be used. I told a lot of my friends irl about this game and we're kinda hoping that some boss monsters would require a party at some point.
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#6
Always nice to hear more about the game. Big Grin
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#7
(01-26-2015, 10:49 AM)Gizmofu Wrote: Honestly, I'm actually kind of hoping that the difficulty for boss monsters would be raised by a little bit. Not too much that will make you completely rage, but enough where some form of strategy can be used. I told a lot of my friends irl about this game and we're kinda hoping that some boss monsters would require a party at some point.

The beta just opened several days, so I think the developer want players to get the highest level as quickly as they can in order to collect informative feedbacks from them ~
İmage
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#8
(01-26-2015, 10:49 AM)Gizmofu Wrote: Honestly, I'm actually kind of hoping that the difficulty for boss monsters would be raised by a little bit. Not too much that will make you completely rage, but enough where some form of strategy can be used. I told a lot of my friends irl about this game and we're kinda hoping that some boss monsters would require a party at some point.

I think it was toned down on purpose for this test, for various reasons.  It was partially for the Korea's Game Rating Agency, and Andronicus reported here that according to imcGAMES, "The purpose of this CBT is to obtain determine the direction of the game and to obtain valuable feedback from the testers."  I expect many things will be tweaked in the next CBT, and there will likely be a few major changes.
TreeofSaviorGame.com is an international fansite and not the official international site.
ToSG Discord Channel | ToSG Steam Group
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#9
Thanks, again, Mir & Tajimana.

Especially for this:
Quote:Mir: I found a hidden map in the 1st dungeon. That was interesting. The mobs were all level 113 - 114! Way to high for me. I almost didn't notice till I saw I was only doing 1 point damage.

The blood literally rushed on my spine reading that information. Exciting feature!
Only his companion will reveal one's true achievement.
İmage
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#10
(01-27-2015, 09:44 PM)jochris Wrote: Thanks, again, Mir & Tajimana.

Especially for this:

The blood literally rushed on my spine reading that information. Exciting feature!

This feature is like in Wakfu game. There are a lot of hidden maps that we can't find unless we notice. I hope ToS will develop this feature more in the future ≧✯◡✯≦~
İmage
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