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With these polls I guess IMC will reduces skills cooldown and make bosses more difficult in next CBT
2nd CBT gonna be awesome.
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These types of polls are scary since the people who are polled doesn't mean they will play if the changes are made.
As long as the mechanics are not watered down with the changes I will be happy.
Stamina really need to stay though, it is tied to too many features in the game and bot prevention.
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Interesting to see that most of the Koreans think 1st CBT don't reveal quiet enough haha
Cooldown is ok with me. It "forces" you to increase particular stat/wear certain equipment and, thus, "limits" you from increasing monotonous stat or wearing monotonous equipment (you have to make your own formula on the best ratio/portion of stats and equipment). That is just so RO-ish. Love you, IMC.
Only his companion will reveal one's true achievement.
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So there's gonna be another CBT which means it takes even longer for ToS to come to the west :/
Tekishii~
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If they decrease cooldowns and make bosses harder, wouldn't that kind of go against each other?
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Indeed, the only thing that would change would be the pace.
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looks like the game itself is indeed easy. as high votes for boss battle and kiting (maybe lead to 'no damage' dealt from monster to player) , so im agree with tweaking around boss and mob battle.
and the game indeed more quest - driven. I guess they just need to rework the quest reward.
I think the game itself already giving option to "freedom explore" , but bcause the quest reward is huge , people gonna go questing anyway. so I guess reward indirectly lead the game to be 'quest - driven'
other than that, its still ok I guess , never realy experience the game anyway xD
“Hurting someone you loved was even worse than being hurt. That stayed with you longer, and weighted you down all through the night into dawn.”
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It was obvious but I am glad our Korean fans are seeing past the fancy art of the game.
These problems they noted do need addressing.
I'll wait as long as it takes for them to get it right.