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[WIKI] Pre-CBT Patch Notes
#1
Pre-CBT patch notes has been released by IMC Games everyday since 10th September. I have (mostly) Google translated it and done what I can. Whoever who understands Korean can help out with the translation.

Original Link
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#2
those patch notes are nice to know how thing are going there
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#3
Good work on SeeD's side. I have helped out with the updating as well.

Here are the updates:

Quote:Bug Fixes & Updates: 16th September

Bug Fixes

- Fixed SP consumption bug
- Disabled the ability to pick up silver when inventory is full
- Changes to allow player to change item quantity during trading
- Fixed cases where players are invisible when wearing titles (possibly achievement titles)
- Fixed issue with skills development during server-down
- Using warp scroll does not consume silver
- Balanced the “Fluid Explosion (유체폭발)” damage
- Fixed various UI bugs
- Revised bug when inventory weight is 100%, silver is not acquired
- Revised SP consumption issue (that was fixed before)
- Fixed bug when UI did not appear after resurrection
- Fixed bug that prevents “Forest of Thorns”
- Fixed reduced skill level up points bug

Updates

- Statue recovery effects removed
- Modified some skill tooltips
- Reworked 너울고원 quest
- 여신상 근처 몬스터 젠되지 않도록 수정
- Added display options for quest guide
- Changed skill tree UI
- Right click will purchase double items at shops (or right click will double the item quantity in shops)
- Added in game option to turn on quest arrow indicator
- Added an alert when equipment durability decreases
- Changes to allow item quantity to be divided when trading
- Balance changes to skill and SP consumption for some classes
- Changed experience multiplier
- Added various sounds


Bug Fixes & Updates: 15th September

Bug Fixes

- Fixed 말렛와 skill
- Fixed NPC offset
- Fixed a phenomenon where dead bodies can move
- Signing in during maintenance is not allowed if the notification message is processing (?)
- Fixed issue where character UI did not appear when resurrected

Updates

- 일부 몬스터 비선공을 변경
- Created new items and added into monster drop
- Fixed issue where NPC did not appear during quests
- Added tooltips
- Bash effect modified
- Reduce range of 마름쇠 인석, do not change exclamation mark appearing on mines
- Renewed The Canyon quest
- Reduced prices by 15% in equipment shops
- Modified Ranger's steady aim skill
- Modified Quarrel Shooter Stone Picking skill
- Added features into character explore UI
- Changed design of skill UI
- Changed warp cost from 1 silver to 10 silvers
- To change Priest Aspersion skill and Aspersion skill error modified
TreeofSaviorGame.com is not the official Tree of Savior website. 
Everything we (Moderator & Admin) say is subject to change without prior notice from the imcGAMES developers.
Vibration is the core of Law of Attraction
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#4
I wonder how can they balance 80 class, I mean com on this is not an easy feat. but if they will be able to pull it then this game will be totally awesome!
İmage
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#5
I believe there are no (real) balance in this game in terms of strength (in DPS) for different classes. Each class is dependent on another to survive in this game. Each classes has its "function" to help other 3 classes. With this concept there's no balance because each different classes is made for specific purposes. e.g.

Swordsman are made for tanking
Archers are made for solo & assassination during PVP
Wizards are made for DPS
Clerics are made for support and crafting
(Just an example)
TreeofSaviorGame.com is not the official Tree of Savior website. 
Everything we (Moderator & Admin) say is subject to change without prior notice from the imcGAMES developers.
Vibration is the core of Law of Attraction
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#6
eventually some skill changes for balancing purposes might happen , like a skill giving a unfair advantage
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#7
Patch notes updated with 19th September patches
TreeofSaviorGame.com is not the official Tree of Savior website. 
Everything we (Moderator & Admin) say is subject to change without prior notice from the imcGAMES developers.
Vibration is the core of Law of Attraction
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#8
There's new update Andronicus.

Quote:9월 22일 패치노트 입니다.

1. 업데이트 사항
- 스킬수정으로 스킬 포인트가 모두 초기화되었습니다.
- 스킬포인트가 남아 있어도 전직할 수 있도록 변경되었습니다.
- 화살비 스킬이 임시 삭제되었습니다.
- 몬스터 인식 반응시간이 감소되었으며, 몬스터가 캐릭터를 따라오는 거리는 증가하였습니다.
- 일부 아이템 이름이 변경되었습니다.
- 펫 탑승 애니가 수정되었습니다.
- 일부 스킬 이펙트가 변경되었습니다.
- 위키 카테고리별 랭킹이 추가되었습니다.
- 일부 광역스킬들이 하향조정되었습니다.
- 몬스터 드랍이 수정되었습니다.
- 일부 몬스터 사운드가 추가되었습니다.
- 일부 스킬 애니가 수정되었습니다.
- 파티 트랙 입장시 인원수에 따른 체력 증가율이 인원수마다 50%에서 100%로 변경되었습니다.
- 크룩 및 쿼럴보우 아이템이 3성으로 변경되었습니다.
- 목걸이 및 팔찌 툴팁에 공격력 및 방어력 표시가 삭제되었습니다.
- 몬스터별 HP 수치가 보정되었습니다.
- 장비드랍시 비교툴팁이 표시되도록 변경되었습니다.
- 큐어스킬이 상향되었습니다.
- 내린나무 화원 퀘스트가 일부 리뉴얼 되었습니다.

2. 버그수정
- 보물상자가 열리지 않던 문제가 수정되었습니다.
- 필드 보스몬스터 출현시 서버다운 현상이 수정되었습니다.
- 몬스터 젠이 무한으로 생성되는 현상이 수정되었습니다.
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#9
translation please? XD
İmage
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#10
Here you go. Just completed the translations a couple minutes ago and updated on our Facebook Page

Quote:22th Sept - Patch Notes

Updates
Skill points of the modified skills has been completed
스킬포인트가 남아 있어도 전직할 수 있도록 변경되었습니다.
Arrow Rain skill has been temporarily removed
Monsters' awareness and reaction time was reduced. Monster follow (chasing) distance increased
Changed some item names
Corrected pet mounting animation
Ranking categories have been added into the wiki
Reduced AoE (Area of Effect) of some skills
Fixed monster drops
Added some monster sounds
Fixed some skills animations
HP increased from 50% to 100% depending on amount of party members (maybe during quests)
Crook (크룩) and Quarrel Bow items has been increased to 3 stars
Tooltip for Attack and Defense Stats for Necklaces and Bracelets has been removed
Fixed monsters' HP figures
Implemented UI to show comparative tooltips for equipment drops
Buffed Cure skill
Renewed 내린나무 화원 Quest

Bug Fixes
Fixed issue where treasure boxes can't be opened
Fixed issue where field bosses appears even during server down
Fixed issue where monster 젠이 is infinitely spawned
TreeofSaviorGame.com is not the official Tree of Savior website. 
Everything we (Moderator & Admin) say is subject to change without prior notice from the imcGAMES developers.
Vibration is the core of Law of Attraction
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